Splashing was once a very popular way to train Magic after an update, which made random events optional, allowing for the player to leave their avatars unattended for six hours where the game client forces the player to log out while they splash on an NPC or another player in a safe minigame, such as Clan Wars. As no damage is dealt to your target, splashing will not give you any Hitpoints experience. However, its effectiveness quickly dimishes once higher level spells are used as just a single hour of training Bolt spells can cost over 100,000 (though the XP rate is not even doubled). This was considered a cheap and effective way of training Magic through low levels because experience rates are based on the spell you cast rather than armour/damage bonuses, and six hours of training with Strike spells typically costs less than 40,000 coins. As random events did not occur in there, players could splash on another player for up to six hours, provided both players go AFK at the same time.
Players splashing on other players in the single-combat area of Clan Wars. After the update, players can still splash, but they have to interact with the client every few minutes, however.
Prior to a hidden update implemented on 10 September 2015, a player could go away-from-keyboard (AFK) until the game forced the player to log out after six hours provided the player kept their computer on and had a reliable internet connection. Simply bring enough runes, and turn auto cast and Auto Retaliate on. full plate armour with d'hide vambraces, or full plate armour and a cursed goblin staff), and attacking a weak opponent that cannot be interacted with by other players (such as any NPC that can be pickpocketed, or rats, which can be killed by cats). Splashing is the act of purposely wearing items with bonuses that total at least -65 Magic attack (e.g.